owner = AUS
controller = AUS
add_core = AUS
trade_goods = grain
life_rating = 35
fort = 1
#state_building = {
#	level = 1
#	building = regular_clothes_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = small_arms_factory
#	upgrade = yes
#}
